![]() You’re placed in a high-performance vehicle in the middle of a gigantic environment, where enormous ramps and corkscrews provide a chance for some outrageous maneuvers. Madalin Stunt Cars 2 falls firmly into the crazy category of racing games. This might make it more difficult to accurately steer your vehicle around corners, but in some games, that might be precisely what you’re looking for. In some instances, tapping the brakes will enter the car into a power slide. The first is the controls – in every instance, you’ll use the arrow keys to steer your vehicle left and right, and to accelerate and brake. Other games, however, depart from what you’d expect from real life, with wacky vehicles and even wackier physics! There are, however, a few common features that run through almost all of these games. Braking distances are realistic, racing lines need to be taken, and real-life circuits have a role to play in the on-screen action. Some of the racing games you’ll find here aim to mimic real life. In this category, the environment is almost always a track – but there are exceptions. In almost all of the racing games in this section, you use the arrow keys to steer your vehicle around the environment. Our selection covers a range of settings and styles, and they're all available to play for free without any installs or downloads. Top-down racers like Micro Machines provided an entirely new experience, allowing up to eight players for the first time on consoles.Nowadays, there are more racing games available than ever before, all in HTML5 via Gamepix. Mario Kart had set the standard for fun-focused home racers, while Gran Turismo made it possible to dive deep for the first time into the internal workings of real cars.A whole new genre was birthed by the launch of futuristic racer F-Zero on the Super Nintendo Wipeout, Extreme-G and others soon followed. By this time, racing games had become incredibly diverse. ![]() Hang-On was released in 1985 the game represented a technical breakthrough, as it featured ‘sprite scaling’ – objects beside the track getting bigger and smaller to create an illusion of depth, even though all of the assets in the game were completely flat.The same technology would prove a heavy feature in future games, until the eventual shift to full 3D over the course of the 1990s. It wasn’t long before two-wheeled vehicles got in on the action. The success of Space Race prompted Atari to launch another racer this one featuring cars rather than spaceships.Since then, competitive racers have been an essential part of arcades and home consoles. It featured black-and-white graphics, and saw two players compete against one another using a two-way joystick. Racing games can be set anywhere – and as the locations can range from realistic to fantasy, so too can the vehicles.The first racing game ever released was Space Race by Atari. Players might complete circuits on a looping track, or race through the countryside on a rally course. Where competitive gaming is concerned, it doesn’t get more frenetic than a well-designed racing game.
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